STATISTICS: The Slovak video game industry returned to growth in 2025, reaching a turnover of €75.2 million
The Slovak video game industry recorded mixed results in 2025. The combined turnover of domestic companies increased from €67.8 million to €75.16 million, while the number of active companies rose from 77 to 80. At the same time, employment declined from 982 to 840 people.
According to the annual statistics compiled by the Slovak Game Developers Association, the industry returned to turnover growth after three years of decline. However, this development has not yet translated into employment growth, and the industry’s economic performance remains concentrated primarily among its largest companies.
The economically most successful 10% of companies generated €63.6 million, accounting for 84.6% of the industry’s total turnover. In 2024, the top 10% of companies accounted for 83.2% of total turnover.
There are currently 80 active video game companies operating in Slovakia. Pixel Federation remains the country’s largest video game company in terms of both turnover and number of employees. Other leading companies by turnover include PowerPlay Studio, Nine Rocks Games, Inlogic Software, Blue Brain Games, Gentlemen’s, Games Farm, SuperScale, BLUE FACES and Noise Artillery.
The largest share of companies remains concentrated in western Slovakia, where 63.7% of them are based. Eastern Slovakia is home to 27.5% of companies, while 8.8% are based in central Slovakia. Bratislava is home to 45% of all companies, while 18.8% are based in Košice.
In 2025, Slovak developers reported creating 110 of their own games. This figure includes a larger number of games created by Inlogic Software; excluding its production, domestic developers created 50 games. Slovak companies also created 126 games in cooperation with third parties and worked on a total of 401 released and upcoming projects.
Personal computers remained the primary target platform for released games, reported by 78.3% of companies. They were followed by mobile devices at 33.3%, Xbox consoles at 26.1%, PlayStation consoles at 24.6%, Nintendo platforms at 23.2%, and virtual or augmented reality at 11.6%.
At the end of 2025, the Slovak video game industry employed 840 people, compared with 982 in 2024. The number of employees declined for the third consecutive year, after reaching 1,080 in 2022. The positions that companies find most difficult to fill include programmers, animators, PR and marketing professionals, game designers and visual artists.
The industry employed 208 women, representing 24.8% of the total workforce. It also employed 88 people from abroad, who accounted for 10.5% of the workforce. The largest groups of international employees came from Czechia, Ukraine and Poland.
Self-funding remained the most common method of financing video game development in Slovakia, used by 82.6% of companies. Public funding was used by 36.2% of respondents, commissioned work by 20.3%, and financing from international publishers by 18.8%.
When asked which forms of support they would appreciate most, companies identified tax incentives and deductions as their highest priority. These were followed by increased public funding, better support for education, research and development funding for the creative industries, and support for international travel and presentation.
Companies expect growth to continue in 2026 and estimate that the combined turnover of the Slovak video game industry could reach approximately €85 million.
The statistics reflect the state of the Slovak video game industry as of 31 December 2025, unless stated otherwise.
About SGDA
The mission of the Slovak Game Developers Association is to help Slovak video game development scale towards global success. We bring together the creative community and industry leaders, academic institutions, and public authorities around the shared goal of building a world-class ecosystem.
Through strategic advocacy at both the national and international levels, modern education, opportunity facilitation, and professional guidance, we improve the conditions of the professional environment that are essential for the success of every Slovak video game creator and studio.
Media contact
Maroš Brojo
Executive Director of SGDA
maros.brojo@sgda.sk
+421 904 979 440